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How do I create a game with two different languages?

Asked by
lytew 99
4 years ago
Edited 4 years ago

I'm creating a mini-game that I would like to be made for two types of audiences: Americans (who speak English) and Brazilians (who speak Portuguese) But I don't know how I can translate the welcome messages and messages from when the game starts to English. Can anybody help me? In short I wanted to know how I make a game for 2 languages

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Answered by
Robowon1 323 Moderation Voter
4 years ago

You can use datastores, personally what I would do is as follows:

  • Create a UI asking if the user would like to play in English or Portuguese

-Assign their choice to a personal data store

-Have your guis communicate to server to decide on what text should be based on datastore(datastores can't be accessed locally)

https://developer.roblox.com/en-us/articles/Data-store

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Answered by
St_vnC 330 Moderation Voter
4 years ago

Not sure but Localization might help

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-1 for posting comments in answers programmerHere 371 — 4y
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i downvoted because comments in answer speedyfox66 237 — 4y
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Well this is the possible answer sooooooooooooo St_vnC 330 — 4y

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