For a game I'm working on, I need to develop a script that can do this: - Chat commands that anybody can use in order to be given a set of 3 or more tools. (e.i., saying "/knight" and then being given 3 tools for the knight.) - Chat commands that only people with a game pass can use in order to be given a set of 3 or more tools. -Take the tools from ServerStorage where they're being kept.
I tried modifying this script to be able to do something like it. It's a pretty blank slate as far as it goes, but it also has a built-in gamepass-exclusive command section. I tried modifying it myself, but it didn't pan out correctly. Anybody here know how I could get it to work the way I need to? Any and all tips are very much appreciated.
Inside are the commands that it can do, as examples.
function onChatted(msg, speaker) local source = string.lower(speaker.Name) msg = string.lower(msg) if msg == "!respawn" then speaker:LoadCharacter() elseif msg == "!sparkles" then Instance.new("Sparkles", speaker.Character.HumanoidRootPart) elseif msg == "!ff" then Instance.new("ForceField", speaker.Character) elseif msg == "!run" then speaker.Character.Humanoid.WalkSpeed = 25 elseif msg == "!walk" then speaker.Character.Humanoid.WalkSpeed = 16 elseif msg == "!sit" then speaker.Character.Humanoid.Sit = true end end game.Players.PlayerAdded:connect(function(player) -- if Game:GetService("GamePassService"):PlayerHasPass(player, INSERT_GAMEPASS_ID_HERE) then player.Chatted:connect(function(msg) onChatted(msg, player) end) -- end end) -- Remove the "--" abovee if you want the players to have a gamepass, and replace "INSERT_GAMEPASS_ID_HERE" with the gamepass id.
If you wanna clone them into the plrs backpack then here is what I used and worked:
game.Players.PlayerAdded:connect(function(player) -- if Game:GetService("GamePassService"):PlayerHasPass(player, INSERT_GAMEPASS_ID_HERE) then player.Chatted:connect(function(msg) onChatted(msg, player) if msg == '/knight' then local sword = game.ReplicatedStorage:FindFirstChild('sword') local gun = game.ReplicatedStorage:FindFirstChild('handgun') local sniper = game.ReplicatedStorage:FindFirstChild('sniper') gun:Clone().Parent = player.Backpack sword:Clone().Parent = player.Backpack sniper:Clone().Parent = player.Backpack end end) --end end)