Im making a game where you collect coins underwater and i want to know how to clone a model from serverstorage and i want to clone to put itself in workspace.
Alright, so let's say you have a model named Coin that has some parts in it.
After that, let's clone the model and set it's primary part, in case for whatever reason the primary part property didn't get copied over. In this case I assume that the primary part is called CoinBase.
local ModelClone = game.ServerStorage:WaitForChild("Coin"):Clone() ModelClone.PrimaryPart = ModelClone.CoinBase
Now we have the clone of the model, so the first part of your question is done. Next, let's position and parent this model.
ModelClone:SetPrimaryPartCFrame(Whatever your cframe is) ModelClone.parent = game.workspace
That should be it then.