How would I set the screen to black when a player joins my game, then have it fade into regular view?
for i =1,10 do wait(.05) a = 10-i b - a*.01 text.TextTransparency = b end -- try that
It iteraes thru and subtraces 10-the number the iteration is on then divides it by .01 to get a 1/10 which is basic transparency.