I've just recently learned how to data store values but I have no idea how to data store clothing. I have tried saving the players shirt but It doesn't seem like i'm doing in right.
local DataStore = game:GetService("DataStoreService") local SaveData = DataStore:GetDataStore("CharSaves") -- load savedata game.Players.PlayerAdded:Connect(function(plr) plr.CharacterAdded:wait() local char = plr.Character local ShirtID = char:FindFirstChild("Shirt").ShirtTemplate local shirtdata local success, failure = pcall (function() shirtdata = SaveData:GetAsync(plr.UserId.."Shirt",ShirtID) end) if success ~= nil then ShirtID = shirtdata else warn("Data Loading Error") end end) --Save on removing game.Players.PlayerRemoving:Connect(function(plr) local char = plr.Character local ShirtID = char:FindFirstChild("Shirt").ShirtTemplate local success, failure = pcall (function() SaveData:SetAsync(plr.UserId.."Shirt",ShirtID) end) if success then print("Shirt Saved Successfully") end if failure then warn("Shirt Save Error") end end)