How would you create a script, that would not only play an animation, but would damage the player, when you press "e", or any simple key..
Try this (might not work):
local Player = game:GetService("Players").LocalPlayer local Character = Player:WaitForChild("Character") local Humanoid = Character:WaitForChild("Humanoid") local Mouse = Player:GetMouse() local ID = 1337 --change to your animation id local Animation = Instance.new("Animation", Player.Character) Animation.AnimationId = ID Mouse.KeyDown:connect(function(k) if k == "e" then Humanoid:LoadAnimation(Animation) Humanoid:TakeDamage(10) --change 10 to your amount end end)