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GUI that takes up whole screen?

Asked by
3rdblox 30
10 years ago

I need to make a GUI that will take up the size of the user's screen - no less and no more. How can I do this?

2 answers

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Answered by 10 years ago

The best way is to just put a screengui in StarterGui with a frame inside and increade the frames size both ways until when you enter a game, the gui fills up the screen, just guess and check.

1
Try putting 1 and 1 in the dimensions on the FIRST part of each parentheses. Example: Size: {1,0} {1,0} Venerex 5 — 10y
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Answered by
RAYAN1565 691 Moderation Voter
10 years ago

Every person's screen is different.

So i recommend, Size: {2.5,0}(2.5,0}

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{2.5, 0}, {2.5, 0} Would be unnecessary. The first part of the parentheses is the "Scale" which is basically the percentage of the screen. 1 is the maximum scale and it will cover the entire screen no matter the computer. The 2nd part is the "Offset" which is the screen in pixels rather then in percentage. In conclusion {1, 0}, {1, 0} would be just fine. acecateer 130 — 10y

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