I had gotten bored so I made a Ban script, and I need to know if it works.
Bans = {"Player1"} local Kick = false -- set to true to kick for i,v in pairs(Bans) do if v.Name == #Bans then elseif Kick = true then v:Kick() end end end end
No this script would not work.
I can not modify the script at this time.
Nope, but try this
local bans = {"Random"} function onjoin(player) for i = 1, #bans do if bans[i] == player.Name then player:remove() end end end game.Players.PlayerAdded:connect(onjoin)
Your mistake was you need to have a players actual child in game.Players to compare