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[Solved]Speed when Flying/Hover after Jumping?

Asked by 4 years ago
Edited 4 years ago

This question has been solved by the original poster.

Hello everyone,

I already tryed to find the Solutions by myself but can't find anything on Google soooo my Question is..

I got a Multiple Jump Script i can Jump like 5 Times but my movement in the Air is sooooo slow i tryied already to change the gravity / the Walking Speed in the Air but nothing changes.

Someone maybe have an idea ?

###EDIT###

changing the Wallkspeed when jumping / Falling is working i just made errors for checking it sorry everyone :)

local function onStateChange(old, new)
    if (new == Enum.HumanoidStateType.Landed or new == Enum.HumanoidStateType.Swimming or new == Enum.HumanoidStateType.Running or new == Enum.HumanoidStateType.RunningNoPhysics) then 
    humanoid.WalkSpeed = 18
    elseif (new == Enum.HumanoidStateType.Freefall or new == Enum.HumanoidStateType.Flying) then
        humanoid.WalkSpeed = 50
    end
end

Just stucking with the text Transparency after 3 seconds because it makes me a cooldown on my next jump for 3 seconds too ^^

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glda you got it workign royaltoe 5144 — 4y
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Like i said before asking somewhere i try to fix it by myself best way to learn :) just stucking with the text Transparency after 3 seconds because it makes me a cooldown on my next jump for 3 seconds too ^^ Ravage1337 35 — 4y

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