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What's wrong with this script?

Asked by
Sam4550 42
10 years ago

When the player sits in the seat, the GUI should clone. When the player jumps out, the GUI should destroy itself. This just isn't happening!

Please help me!

gui = script.Parent.Controls
guiClone = nil

script.Parent.ChildAdded:connect(function(SeatWeld)
    char = SeatWeld.Part1.Parent
    player = game.Players:GetPlayerFromCharacter(char)
    guiClone = gui:Clone()
    guiClone.Parent = player.PlayerGui
end)

script.Parent.ChildRemoved:connect(function(removeWeld)
    if guiClone then
        guiClone:Destroy()
    end
end)

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Answered by 10 years ago
gui = script.Parent.Controls
guiClone = nil

script.Parent.ChildAdded:connect(function(SeatWeld)
    char = SeatWeld.Part1.Parent
    player = game.Players:GetPlayerFromCharacter(char)
    guiClone = gui:Clone()
    guiClone.Parent = player.PlayerGui
end)

script.Parent.ChildRemoved:connect(function(removeWeld)
    if guiClone then
        gui:Destroy() --- you were destroying the guiClone, not the GUI itself 
    end
end)
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