01 | Run.Heartbeat:Connect( function () |
02 | bodypos.Position = Character:FindFirstChild( "HumanoidRootPart" ).CFrame * StandEpicPosition.Value * WalkCF |
03 |
04 | WalkCF = WalkCF:lerp( |
05 | CFrame.new( |
06 |
07 | 0.0 * math.sin(tick() * ( 2 * speed)), |
08 | 0.0 * math.sin(tick() * ( 4 * speed)), |
09 | 0.0 * math.cos(tick() * ( 3 * speed)) |
10 |
11 | )* |
12 | CFrame.Angles( |
13 |
14 | 0 , |
15 | 0 , |
16 | 0 |
17 |
18 | ) |
19 | ,. 5 ) |
20 | end ) |
As title says was working on jojo game and apparently stand worked but it couldn't really turn with user facing a direction. Is there any way to fix this?