Pretty simple but I can't script so.
The script will give a player a gear when they reach a certain stat. Help?
explaination in script please show a script next time free models if needed use a local script in startergui
local plr = game.Players.LocalPlayer -- the player if plr.leaderstats.Money >= 10 then -- money is the stat and 10 is the wanted value local clone = game.Workspace.Tool:Clone() -- clones clone.Parent = plr.Backpack -- tool is the tool and workspace is the current location end