As I'm not very good at making DataStores, I just found a script on Youtube. For some reason it messed up the data it was storing by making all the stats the same value. Now I fixed it, but I wanna reset the DataStores. Here is the (server)script I'm using(part of one big stats script):
local strengthData, rebirthsData local success,errormessage = pcall(function() strengthData = DataStore:GetAsync("strength-"..player.UserId) rebirthsData = DataStore:GetAsync("rebirths-"..player.UserId) end) if success then if strengthData then strength.Value = strengthData end if rebirthsData then rebirths.Value = rebirthsData end end end) game.Players.PlayerRemoving:Connect(function(player) local success, errormessage = pcall(function() DataStore:SetAsync("strength-"..player.UserId,player.leaderstats.Strength.Value) DataStore:SetAsync("rebirths-"..player.UserId,player.leaderstats.Rebirths.Value) end) end)