I tried to active this module script: https://web.roblox.com/library/3644307275/ActiveVignette-Opensource by making a LocalScript in a part:
function onTouched(hit) local ActiveVignette = require(script:WaitForChild("VignetteService")) local Vignette = ActiveVignette:CreateVignette({script.VignetteService.Physics.ParticleEmitter}) --// creates a new vignette Vignette:Enabled(true) --// disables the particle effects associated with this vignette --Vignette:Destroy() --// completely destroys the vignette Vignette:SetDistance(5) --// Set's the distance from the camera (Larger can result in phasing) Vignette:UpdateEnabled(true) --// Determines whether or not the vignette will auto adjust to new FOV's and AspectRatio changes. wait(10) Vignette:Enabled(false) end script.Parent.Touched:connect(onTouched)
And it didn't worked, no errors in the Output btw
Okay thanks for help everyone who answered, I manage to fix the script by placing the module in workspace and requiring it from StarterCharacterScripts! Thank you for taking your time to answer.