Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

Blast door script works in studio but doesn't work while playing in game?

Asked by
Time_URSS 146
5 years ago
Edited 5 years ago

Greetings,

So I've been making a tweening script for a pressurized blast door which first depressurizes, then it opens. The thing is, it seems to work while I'm testing in studio, but when I join in-game, it doesn't even print anything. Is there a reason why it does that?

01local TweenService = game:GetService("TweenService")
02 
03local TweeningInfo = TweenInfo.new(
04    1
05    Enum.EasingStyle.Linear,
06    Enum.EasingDirection.InOut,
07    0,
08    false,
09    0
10)
11 
12local Debounce = false
13 
14local Model = script.Parent.Parent
15local Up = Model:WaitForChild("PressurisedDoorUp")
View all 86 lines...

This is the door's hierarchy: Hierarchy

1 answer

Log in to vote
1
Answered by 5 years ago

are you shure you saved an published everething correctly

0
Yes, I checked in-game aswel Time_URSS 146 — 5y
Ad

Answer this question