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How do i repeat?

Asked by 10 years ago
player=game.Players.LocalPlayer
mouse=player:GetMouse()

function KeyPressed(key)
    if key=="w" then
    while true do
    script.Parent:TweenPosition(UDim2.new(1, -211 , 1, -212), "In", "Linear", 0.5, false, nil)<--- trying to repeat this
    wait(0)
    script.Parent:TweenPosition(UDim2.new(1, -210 , 1, -210), "In", "Linear", 0.5, false, nil)<--- trying to repeat this
    end
    end
end

mouse.KeyDown:connect(KeyPressed)

the arrows are pointing to the things that I'm trying to keep repeating

2 answers

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Answered by 10 years ago

You're quite close, but there's two things.

1) You're wait is too short. The interpolate functions are not callbacks, meaning your script will not wait for them to be finished. There's an easy solution to that, just add in a wait with the same time your animation takes.

2) Once the key w is pressed, the animation will go on forever, even when the user releases key w. You'll have to add a check for that.

player=game.Players.LocalPlayer
mouse=player:GetMouse()
wDown = false

function KeyPressed(key)
    if key=="w" then
    wDown = true
    while wDown do
        script.Parent:TweenPosition(UDim2.new(1, -211 , 1, -212), "In", "Linear", 0.5, false)
        wait(0.5)
        script.Parent:TweenPosition(UDim2.new(1, -210 , 1, -210), "In", "Linear", 0.5, false)
        wait(0.5)
    end
    end
end

function KeyReleased(key)
    if key=="w" then
        wDown = false
    end
end

mouse.KeyDown:connect(KeyPressed)
mouse.KeyUp:connect(KeyReleased)

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Answered by 5 years ago

function generatepart(name,isAnchored,Trans) local part = Instance.new("Part") part.Name = name part.BrickColor = BrickColor.new("Really red") part.Anchored = isAnchored part.Position = Vector3.new(0,15,0) part.Size = Vector3.new(5,5,5) part.Parent = workspace part.Transparency = Trans end

generatepart("PartNumberOne",true,0) -- You have to put name,anchored, and trans all in these bractes -- generatepart("PartNumberTwo",false,0.3) generatepart("PartNumberThree",true,0.6)

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