Hello, I want so if a local player touches a part it does something?
I don't know how to do this.
Ok, lets try it!
First Step : First of all we need to know how we can make a "onTouch" function. So the player can make something when it touch a specific part.
Second Step : Second, we need to know how to use a debounce so the character, player, humanoid, etc. Will only execute the determinated action 1 time per hit.
Third Step : Enjoy coding! You always have to enjoy what are you doing! Play some music while you script even play a game before so you will be relaxed.
Lets get into the code!
--> Locals <-- local damage = 25 local debounce = false --> Code <-- local function onTouch(hit) local character = hit.Parent if character then local humanoid = character:WaitForChild("Humanoid") if humanoid then if not debounce then humanoid.Health = humanoid.Health - damage end end end debounce = true wait(6) --> The player will get only one hit so will only get 25 damage/hit debounce = false end script.Parent.Touched:Connect(onTouch) -->Put this script into the Part
That's how we acces to a function and the character then find the humanoid and he will take damage. This can be more easy with the next line of code
humanoid:GetDamage(25)
So we can spend less time writting a simple line of code.
I hope my answer already solve your question. If it like that please accept my answer that will help me a lot.
Keep scripting!