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OnTouched Part giving +1 score to Player Touched

Asked by
RSoMKC 45
10 years ago

I have this block of code, however my onTouched doesn't function.

local Finish = MapWin.Finish
    Finish.onTouched:connect(function(player)
    player.leaderstats.Score.Value = player.leaderstats.Score.Value +1
    Finish:Destroy()

As you can see I want the player that first touched Finish to get +1 score. Afterwards I want the Finish destroyed. (In order to keep the player from scoring repeatedly)

The error log I receive is: - leaderstats is not a valid member of Model

3 answers

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1
Answered by
nate890 495 Moderation Voter
10 years ago
local Finish = MapWin.Finish

Finish.Touched:connect(function(hit)
    local player = game.Players:GetPlayerFromCharacter(hit.Parent)
    if player then
        player.leaderstats.Score.Value = player.leaderstats.Score.Value +1
        Finish:Destroy()
    end
end)
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Answered by 10 years ago

There are multiple problems in your code.

Firstly, you have a syntax error. You need to use the end keyword fallowed by a paranthesis to end your function statement.

Secondly, the event is Touched, not onTouched.

Finally, the Touched event returns the other part that was touched, not the player. To get the player from the character that touched it, you can use the following code:

any_part.Touched:connect(function(part)
    if part.Parent and game.Players:playerFromCharacter(part.Parent) then
        local player = game.Players:playerFromCharacter(part.Parent)

        player.leaderstats.Score.Value = player.leaderstats.Score.Value + 1 -- etc
    end
end)
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0
Answered by 10 years ago

Would this work? local ting = 0 function onTouched(hit)

if ting == 0 then ting = 1 check = hit.Parent:FindFirstChild("Humanoid")

if check ~= nil then

local user = game.Players:GetPlayerFromCharacter(hit.Parent) local stats = user:findFirstChild("leaderstats")

if stats ~= nil then -- local cash = stats:findFirstChild("Points") --change points to name of leaderboard stat cash.Value = cash.Value +1 wait() end

end

ting = 0 end

end

script.Parent.Touched:connect(onTouched)

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