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How would I add more bass to a song using a radio?

Asked by 4 years ago
wait(1)
local sound = Instance.new("Sound")
sound.Volume=10
sound.Pitch=1
sound.Name=""
sound.Looped=true
sound.PlayOnRemove=false
local player = game.Players.LocalPlayer.Character
sound.Parent = player.Radio
local Format = "http://www.roblox.com/asset/?id=##ID##"
local frame = script.Parent:WaitForChild("Frame")

frame:WaitForChild("Play").MouseButton1Click:connect(function()
    local input = tonumber(frame:WaitForChild("Input").Text)
    if input then
        sound:Stop()
        sound.SoundId=Format:gsub("##ID##", tostring(input))
        sound:Play()
    end
end)
frame:WaitForChild("Stop").MouseButton1Click:connect(function()
    sound:Stop()
end)

This is the script I have but could I add bass somewhere?

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Answered by 4 years ago

To alter audio, you could use SoundEffects. In order to use them you are going to have to create a sound group and place all of your soundeffects inside of it (these are literal objects). Then set your audios sound group property to that sound group. Once you do this you could play the preview of the audio and keep messing with the sound effect properties til you have the perfect audio.

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