How to fix angle not being changed?*SOLVED*
Asked by
5 years ago Edited 5 years ago
The Following script is trying to move the angle of a Weld.C0 after it is placed in the body of the character:
01 | Players = game:GetService( "Players" ) |
02 | Players.PlayerAdded:Connect( function (Player) |
03 | Player.CharacterAdded:Connect( function (Character) |
05 | local Character = Player.Character or Player.CharacterAdded:Wait() |
06 | local GrandSword = game:GetService( "ReplicatedStorage" ).GrandSword:Clone() |
07 | GrandSword.Parent = Character |
09 | local Weld = Instance.new( "Weld" ) |
10 | Weld.Parent = GrandSword |
11 | Weld.Part 0 = GrandSword.Handle |
12 | Weld.Part 1 = Character.Torso |
13 | Weld.C 0 = CFrame.new(- 3.7 , 0 , - 0.6 ) * CFrame.Angles( 0 , math.rad(- 44.5 ), 0 ) |
But the Angle isnt changed by line 13 i keeps at 0 for some reason
Btw heres the result: http://prntscr.com/qe4cjl
Any help is appreciated :D