I'm making a game that has to do with generating blocks around the map and I am currently working on a script to accomplish that, but the script I'm making isnt working.
print("Started") workspace.StartingChunk.Transparency = 1 script.Parent.Touched:Connect(function() -- Chunk gen engine if workspace.StartingChunk.Value.Value == false then workspace.StartingChunk.Value.Value = true local clone1 = workspace.StartingChunk:Clone() clone1.Transparency = 1 clone1.Name = "ChunkMark1" clone1.CFrame = CFrame.new(clone1.Position.X, clone1.Position.Y, clone1.Position.Z + 63.86?) clone1.Parent = workspace end end)
Basically, when I am the chunk I start at I generate a bunch of other chunks around me. It clones the part StartingChunk and uses it as a marking point to generate a chunk. But, my script doesnt even create a chunk mark and nothing happens. No errors while editing the script but I think I did see an error in-game.
Thanks for answering if you answered.