It says the the end with brackets is wrong, but it won't tell me why please help me.
**** end end end wait(2) game:GetService("Chat"):Chat(chatbot.Head, "is that you presidentIvan?") Enum.ChatColor.White() elseif msg == "IDK WHO THAT IS??" then game:GetService("Chat"):Chat(chatbot.Head, "okay i just had my second look at you and want to let you have it.") Enum.ChatColor.White() elseif msg == "who's that?" then elseif msg == "who's that" then elseif msg == "whos that?" then elseif msg == "huh!" then elseif msg == "hey!!" then elseif msg == "who are you and why are you waring a random shirt??" then wait(1.5) game:GetService("Chat"):Chat(chatbot.Head, "i am the best fan of my favourite youtuber.") Enum.ChatColor.White() wait(1.5) elseif msg == "your just a random person." then wait(1.5) game:GetService("Chat"):Chat(chatbot.Head, "Hey, are you being mean because I can let you have it.") Enum.ChatColor.White() elseif msg == "your just a random person! hahaha" then wait(1.5) game:GetService("Chat"):Chat(chatbot.Head, "HEY DON'T BE MEAN!!") Enum.ChatColor.White() elseif msg == "okay fatty hahaha" then wait(1.5) game:GetService("Chat"):Chat(chatbot.Head, "GRRRRRRRR!!") Enum.ChatColor.Black() wait(1.5) game:GetService("Chat"):Chat(chatbot.Head, "Hey are you making FUN of ME??") Enum.ChatColor.White() elseif msg == "no im just being a bully" then elseif msg == "probably not since my heats on NOW." then elseif msg == "what does dat mean?" then game:GetService("Chat"):Chat(chatbot.Head, "OKAY! now, your getting deep I am a true fan.") Enum.ChatColor.White() elseif msg == "your just a random person?" then wait(1.5) game:GetService("Chat"):Chat(chatbot.Head, "okay now im mad.") Enum.ChatColor.White() wait(1.5) elseif msg == "your just a random person??" then elseif msg == "your just a random person??" then elseif msg == "your just a random person." then elseif msg == "your just a random person!" then elseif msg == "your just a random person?" then elseif msg == "your just a random person??" then elseif msg == " your just a random person??" then elseif msg == "your just a random person??" then wait(1.5) game:GetService("Chat"):Chat(chatbot.Head, "OKAY! now, your getting deep I am a true fan.") Enum.ChatColor.White() elseif msg == "PROVE IT THEN." then wait(1.5) game:GetService("Chat"):Chat(chatbot.Head, "whats the newest video so called Fan") Enum.ChatColor.White() wait(1.5) elseif msg == "umm i don't know?" then wait(1.5) game:GetService("Chat"):Chat(chatbot.Head, "HA HA HA I thought so.") Enum.ChatColor.White() elseif msg == "what is it then from your OPINION" then game:GetService("Chat"):Chat(chatbot.Head, "How to make a test bot.") Enum.ChatColor.White() wait(1.5) elseif msg == ":o" then wait(1.5) game:GetService("Chat"):Chat(chatbot.Head, "END OF STORY.") Enum.ChatColor.White() elseif msg == "pff" then wait(1.5) game:GetService("Chat"):Chat(chatbot.Head, "hey i thought your a fan.") Enum.ChatColor.White() elseif msg == "who's that??" then wait(1.5) game:GetService("Chat"):Chat(chatbot.Head, "hey don't be mean!") Enum.ChatColor.White() elseif msg == "why would i know that guy?" then game:GetService("Chat"):Chat(chatbot.Head, "i only listen to nice people.") Enum.ChatColor.White() elseif msg == "maybe" then wait(1.5) game:GetService("Chat"):Chat(chatbot.Head, "hey noob") Enum.ChatColor.White() wait(1.5) elseif msg == "thanks! but why are you wearing the same clothes as me?" then wait(1.5) game:GetService("Chat"):Chat(chatbot.Head, "do you have a problem?") Enum.ChatColor.White() end end end end end