Repost:
I want it so that when a user types another user's name into a TextBox and presses this button, the script searches for the player who's name was entered and checks to see if he's wearing a T-Shirt (I'd rather use :PlayerOwnsAsset but I can't get that to work either). Then, if the player was found owning that T-Shirt, they'd be given a tool. I've spent ages on this, I just don't know what's wrong. Please, could you help?
(I've covered up the itemID, it was an odd number).
user = script.Parent.Parent.Username text = user.Text dbnc = true tool = game.Lighting.Card clne = nil script.Parent.MouseButton1Click:connect(function() if dbnc == true then dbnc = false local plr = game.Players:FindFirstChild(text) -- finds the player who's name was entered into the textBox if plr ~= nil then local shrt = plr.Character:FindFirstChild("Shirt Graphic", true) if shrt.Graphic == "http://www.roblox.com/item.aspx?id=NUMBER" then -- if player has shirt then user.BackgroundColor3 = Color3.new(0, 255, 0) wait(2) user.BackgroundColor3 = Color3.new(255, 255, 255) clne = tool:Clone() clne.Parent = plr.Backpack else -- if player does not have shirt game:GetService("MarketplaceService"):PromptProductPurchase(plr, "http://www.roblox.com/asset/?id=NUMBER") end else -- if the player who's name was entered into the textBox could not be found user.BackgroundColor3 = Color3.new(255, 0, 0) wait(2) user.BackgroundColor3 = Color3.new(255, 255, 255) end dbnc = true end end)