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How to make a part inside a player's arm weld to it??

Asked by
zle_n 9
4 years ago
Edited 4 years ago

I've made a script that creates a part using Instance.new and I want to know how I could make that part like stick to the player's arm, when the player moves the part will remain stuck to the players arm. I was thinking welding but I am not sure..

local forearm = Instance.new("Part",game.Workspace.zle_n["Right Arm"])
forearm.CFrame = game.Workspace.zle_n["Right Arm"].CFrame + Vector3.new(0, -0.3, 0)
forearm.Anchored = true

Code is just in case someone could show me how I could maybe make it work

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I do recommend welding, though I can't weld when it comes to scripts, so if anyone's got a solution to that, I'll most likely be stalking this question zadobyte 692 — 4y
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Have you tried using a WeldConstraint? DeceptiveCaster 3761 — 4y
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I have not but I thought maybe there could be another way, because I never used WeldConstraints but I'll look into it. zle_n 9 — 4y

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Answered by
zle_n 9
4 years ago
Edited 4 years ago

WeldConstraints work perfectly!

https://developer.roblox.com/en-us/api-reference/class/WeldConstraint

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