I tried this
player = game.Players.LocalPlayer script.Parent.mousebutton1click:connect(function() player.Brickcolor = "Dark blue" end)
Its inside a local script.
[OUTPUT] Brickcolor doesnt belong to player. (There is something wrong with line 3)
If you're trying to change the team of a player, I do not recommend doing this on a LocalScript, otherwise do it on a Script so it updates on the server, and for every other player. Remember, LocalScripts only replicate to the Client (you).
What we need to do is use a RemoteEvent, so that way, we can send a request to the server, and the server will carry out a task; for example, changing the team of a player.
-- Local Script local Players = game:GetService("Players") local Player = Players.LocalPlayer -- Get the LocalPlayer local ReplicatedStorage = game:GetService("ReplicatedStorage") local RemoteEvent = ReplicatedStorage:WaitForChild("TeamEvent") -- Find the Remote script.Parent.MouseButton1Click:Connect(function() -- When the button is clicked RemoteEvent:FireServer(BrickColor.new("TeamColor") -- Fire the server end) -- Server Script local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RemoteEvent = Instance.new("RemoteEvent") -- Create Remote RemoteEvent.Name = "TeamEvent" -- Set its name RemoteEvent.Parent = ReplicatedStorage -- Set its parent RemoteEvent.OnServerEvent:Connect(function(plr, TeamColor) -- Listen for events plr.TeamColor = TeamColor -- Set the Team Color end)
So remember, we can only send data that exists both on the server and the client. If we don't, the server will not be able to interpret the data. Since we are sending a BrickColor, we don't need to worry about that.
If you have any questions, feel free to ask me. Sherms#0001
Player doesn't have a color property, I'm assuming you are referring to the character, which is the physical appearance of the player, or maybe you are referring to TeamColor, which determines which team the player is associated with. What is your objective? I'll edit this answer once you explain it.
player = game.Players.LocalPlayer script.Parent.mousebutton1click:connect(function() Player.TeamColor = BrickColor.new("Dark blue") end)
You are trying to change to change brickcolor of player which doesnt make any sense, you need to change teamcolor of player which take a brickcolor value
You're Script Doesent Work Becuase First Its Inside A Local Script And Second A Player Doesnt Have A Property Named "Brickcolor" (I think You Ment "TeamColor")
Heres how you can fix it
-- Server Script | Parent: ServerScriptService | Usage: Controls The Team Change Remote local Remote = Instance.new("RemoteEvent") Remote.Parent = game:GetService("ReplicatedStorage") Remote.Name = "TeamRemote" Remote.OnServerEvent:Connect(function(Player,TeamName) local Team = game:GetService("Teams"):FindFirstChild(TeamName") if Team then Player.Team = Team end end) -- Local Script | Parent: Inside The Button You Use | Usage: Fires The Team Change Remote local Remote = Game:GetService("ReplicatedStorage"):WaitForChild("TeamRemote") local TeamName = "" -- You're Team Name Here Script.Parent.MouseButton1Click:Connect(function() Remote:FireServer(TeamName) end)
Also Heres How You Can Add A Team (You Can Just Copy And Paste These Lines And Rename Them To Add More)
-- Server Script | Parent: ServerScriptService | Usage: Adds Teams local Teams = game:GetService("Teams") local DarkBlue = Instance.new("Team") DarkBlue.Parent = Teams DarkBlue.Name = "Darkblue" -- Team Name DarkBlue.TeamColor = "Darkblue" -- Team Color
I Hope This Helps You And Works :D