I would like the text button and a frame to stay on the scene until the button is clicked then I would like to have the button tweened off the scene. Like a play button to a new game.
(Im very new to Lua coding)
This is the code I have:
local player = game.Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local button = playerGui.PlayScrene.Screne.Play local PlayButton = playerGui.PlayScrene.Screne.Play local object =playerGui.PlayScrene.Screne local click = game.Workspace.Click object.Position = UDim2.new(0, -object.Size.X.Offset, 2, 0) button.MouseButton1Click:connect(function() object:TweenPosition(UDim2.new(-0.35, 0,0.35, 0)) end)
I realize that some stuff may be misspelled
when writing the...
object:TweenPosition(UDim2.new(-0.35, 0,0.35, 0))
you forgot the numbers at the end, So it would look like this
object:TweenPosition(UDim2.new(-0.35, 0,0.35, 0),1,1,1,1)