I want to completely remove the arch from a RopeConstraint. Basically I am making 3DMG or ODMG from the popular anime Attack on Titan, but I cannot seem to figure out how I can remove the arch completely. It works when the player is still but after that when I scale the Length on the RopeConstraint to the CurrentDistance it still has an arch which is very annoying. Any ideas on how to fix this or how to remove the arch?