I am attempting to make a shop UI that when clicked creates a clone of the hat and then clones that hat to the player. I can clone te hat and everything is fine up until I call the equipEvent remote event and then I get the error.
"19:37:39.683 - Trying to call method on object of type: RemoteEvent
with incorrect arguments."
Here is the code of the main UI
local player = game:GetService("Players").LocalPlayer local equipEvent = game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents").EquipHat local BaseballCap = game:GetService("ReplicatedStorage"):WaitForChild("Items").Hats.BaseballCap local BaseballCapCost = script.Parent.BaseballCap.ItemCost local BaseballCapButton = script.Parent.BaseballCap.BuyButton local BasicFedora = game:GetService("ReplicatedStorage"):WaitForChild("Items").Hats.BasicFedora local BasicFedoraCost = script.Parent.BasicFedora.ItemCost local BasicFedoraButton = script.Parent.BasicFedora.BuyButton local BlackStripedFedora = game:GetService("ReplicatedStorage"):WaitForChild("Items").Hats.BlackStripedFedora local BlackStripedFedoraCost = script.Parent.BlackStripedFedora.ItemCost local BlackStripedFedoraButton = script.Parent.BlackStripedFedora.BuyButton local FancyFedora = game:GetService("ReplicatedStorage"):WaitForChild("Items").Hats.FancyFedora local FancyFedoraCost = script.Parent.FancyFedora.ItemCost local FancyFedoraButton = script.Parent.FancyFedora.BuyButton local GreenFedora = game:GetService("ReplicatedStorage"):WaitForChild("Items").Hats.GreenFedora local GreenFedoraCost = script.Parent.GreenFedora.ItemCost local GreenFedoraButton = script.Parent.GreenFedora.BuyButton local humanoid = player.Character:WaitForChild("Humanoid") local debouce = false local equipped = false local accessories = {} --insert default accessory table for i,v in pairs(humanoid:GetAccessories()) do table.insert(accessories,v:Clone()) end function ResetItems() humanoid:RemoveAccessories() for i,v in pairs(accessories) do --equipEvent(v) end end function EquipHat(hat) local hatClone = hat:Clone() hatClone.Name = hat.Name.."Clone" hatClone.Parent = game:GetService("ReplicatedStorage"):WaitForChild("Items").Hats equipEvent(hatClone) end function SetButtonText() if player:WaitForChild("leaderstats").Items.OwnsBaseballCap.Value == true then BaseballCapButton.Text = "Equip Hat" end end SetButtonText() BaseballCapButton.MouseButton1Click:Connect(function() if debouce == false then debouce = true if player:WaitForChild("leaderstats").Items.OwnsBaseballCap.Value == true then print("He owns the cap") if equipped == false then equipped = true print("equipped item") humanoid:RemoveAccessories() EquipHat(BaseballCap) BaseballCapButton.Text = "Unequip" else equipped = false ResetItems() print("unequipped item") BaseballCapButton.Text = "Equip" end else print("player does not own baseball cap") end wait(.5) debouce = false end end)
here is the code of my remote event
game:GetService("ReplicatedStorage").RemoteEvents.EquipHat.OnServerEvent:Connect(function(player,hat) player.Character.Humanoid:AddAccessory(hat) end)