I am trying to detect if a players mouse is still, but Mouse.Idle isn’t the most efficient way. Is there any other way I can detect is a players mouse is still.
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This is a little bit complicated. I’ll show you a plan though. You get the current mouse position and have a loop record it in a table, then after a couple of seconds if it is the same position then it is idle, else then it is active.123nabilben123499— 4y