I read it from wiki, I really like FindFirstChild() and use it a lot. But i scared my performance will be bad. What should i do?Any good built-in functions/events i can use to replace FindFirstChild()?(except WaitForChild()) The source of my information: https://developer.roblox.com/en-us/api-reference/function/Instance/FindFirstChild "Performance Note
FindFirstChild takes about 20% longer than using dot operator, and almost 8 times longer than simply storing a reference to an object. Therefore, you should avoid calling FindFirstChild in performance dependent code, such as in tight loops or functions connected to RunService.Heartbeat/RunService.RenderStepped. Store the result in a variable, or consider using ChildAdded or WaitForChild to detect when a child of a given name becomes available."
There is no "fix" You just gotta use your head and use it as efficiently as possible if you want the best performance
e.g
-Only use it when theres a chance the part doesnt exist when the code run
-Dont use it inside a loop or something like that