game.Players.PlayerAdded:connect(function(plr) wait(24) plr.PlayerGui.ScreenGui.Intro:Destroy() end)
is what I tried, any ideas?
Admins: I was streaming while this guy asked me the question. I explained it to on twitch, and posted the code for him to have here. Hope you understand!
game.Players.PlayerAdded:connect(function(plr) a = game.ServerStorage.Intro:Clone() a.Parent = plr.PlayerGui.ScreenGui wait(24) plr.PlayerGui.ScreenGui.Intro:Destroy() end)