local redblock = game.Workspace.RedBlock local bluecube = game.Workspace.BlueCube redblock.CFrame = bluecube.CFrame:ToWorldSpace(CFrame.new(0,50,0)) -- Is basically the same thing as redblock.CFrame = CFrame.new(bluecube.Position) + Vector3.new(0,50,0) -- And that is basically the same thing as redblock.Position = Vector3.new(bluecube.Position) + Vector3.new(0,50,0)
So I was wondering is there anything different between the 3
I noticed that
redblock.CFrame = CFrame.new(bluecube.Position) + Vector3.new(0,50,0)
rotates the orientation of the part a lil bit