So I am trying to make a cafe ordering system, and once I give them the order, they don't get a gui I want to show up on their screen. Sorry If this doesn't make sense, but here is the script
frame2.TextButton.MouseButton1Click:Connect(function() local Overhead = game.Lighting.Overhead:Clone() Overhead.TextLabel.Text = "Awaiting Order Number: "..frame2.odd.Text game.ReplicatedStorage.RemoteEvent:FireServer() print(target.Name) Overhead.Parent = target.Character.Head game.ReplicatedStorage.yeet:FireServer(target, frame2) game:GetService('Players').LocalPlayer:WaitForChild('PlayerGui').Order.Frame2:TweenPosition(UDim2.new(0, 0,1.079, 0, "In", "Linear")) print(target) target:WaitForChild("PlayerGui").Order.PlrFrame:TweenPosition(UDim2.new(0, 0,0.757, 0), "Out", "Linear") print("waiting") wait(15) target:WaitForChild("PlayerGui").Order.PlrFrame:TweenPosition(UDim2.new(-1, 0,0.757, 0), "In", "Linear") end)
Specifically, I am having trouble with this part
target:WaitForChild("PlayerGui").Order.PlrFrame:TweenPosition(UDim2.new(0, 0,0.757, 0), "Out", "Linear") print("waiting") wait(15) target:WaitForChild("PlayerGui").Order.PlrFrame:TweenPosition(UDim2.new(-1, 0,0.757, 0), "In", "Linear")
Any help would be appreciated! Thanks For Reading. By the way, I want it so it only shows up on the target's screen, but its not showing up at all.