local RGB = Color3.fromRGB() --// Tween Preset Function local newtween = function(obj, props, speed, ...) local info = TweenInfo.new(speed, ...); local tween = game:GetService("TweenService"):Create(obj, info, props); return tween:Play() end --// Local Button Variables local button = script.Parent -- This is your local Button local toggle = false -- This is your local toggle variable --// Full Button Operation button.MouseButton1Down:Connect(function() toggle = not toggle -- On click sets the local Toggle var to TRUE if starting at false; else back to FALSE. if toggle then -- If Toggle is TRUE then run newtween to WHITE. newtween(button,{BackgroundColor3 = RGB},0.3,Enum.EasingStyle.Sine,Enum.EasingDirection.In); else -- Else if Toggle is FALSE then run newtween to BLACK. newtween(button,{BackgroundColor3 = Color3.fromRGB(57, 57, 57)},0.3,Enum.EasingStyle.Sine,Enum.EasingDirection.Out); end end) while wait() do function color(X) return math.acos(math.cos(X*math.pi))/math.pi end value = 0 if script.Parent.Parent.Parent.Parent.Menus.OptionsMenu["Top Bar"].RGB.Value == 1 then while true do wait(0.005) RGB = Color3.fromHSV(color(value),1,1) value = value + 0.005 end else RGB = Color3.fromRGB(170, 85, 255) end end
what this script does it change the background color of the button that you click to the current RGB value but it only does the value that is active when you click the button. is there a way to have the background change during and after the tweeting is done?