Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

How do i replace LoadLibrary?

Asked by 5 years ago

I am trying to replace loadlibrary as the use of it is no longer being used. Can someone advise me as of how to replace it? Here is the script I have to change.

local create = assert(LoadLibrary("RbxUtility")).Create

Is it as simple as Instance.New or? Would appreciate the help.

0
Yes it is that simple. When are you from? LoadLibrary was deprecated years ago. incapaz 195 — 5y
0
LoadLibrary was removed Dec. 4, 2019 User#29913 36 — 5y
0
All you have to do is remove that line of code from your script. Sometimes it dosn't work but majority of the time it will. Qwerty_8339 12 — 4y

2 answers

Log in to vote
1
Answered by 5 years ago

Yes, it is as simple as Instance.new().

In fact, create would be as simple as this:

local part = Instance.new("Part")
part.Name = "NewPart"
part.BrickColor = BrickColor.new("Really red")
part.Parent = workspace

For more info on Instance.new() click here.

0
(actually mine is an intro and i dont even know how to do it) EyeDaleHim2 2 — 5y
Ad
Log in to vote
1
Answered by 5 years ago
Edited 4 years ago

On the developer forum, Roblox provided a solution to LoadLibrary being removed: 1. Go here. 2. Scroll down and click on the file called LoadLibrary.rbxmx 3. Save it 4. Insert it into your game. You should see a folder with 3 ModuleScripts. 5. Delete the ModuleScripts you don't need, only keeping the RbxUtility ModuleScript, as that is the only one you need. 6. You're done! Use require() to access the contents of the ModuleScript and call the Create function.

Answer this question