I currently am trying to add a laugh track to my talk show and need help, where do I start?
Here, I'm going to use L as the key because that's the first letter of laugh lol.
local UserInputService = game:GetService("UserInputService") local Laugh = Enter the location of the sound in the Workspace. UserInputService.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.L then Laugh:Play() end end)
This is a basic script, anyone can play the audio though.