game.ReplicatedStorage.CallWarn.OnServerEvent:Connect(function(player,a,p) local s = game.ServerStorage:WaitForChild("warning") local r = s:Clone() r.Parent = game.Workspace:WaitForChild(p).Head r.fg.Text = "Warning "..p.WarningCount.Value..". Reason: "..a p.WarningCount.Value = p.WarningCount.Value + 1 wait(5) r:Destroy() end)
i already cant do this 2 hours
Show us what is in the localscript triggers that remoteevent
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