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how do i force rotate the player?

Asked by
karbis 50
4 years ago
Edited 4 years ago

this is what ive tried but it doesnt work

char.HumanoidRootPart.Orientation = -char.HumanoidRootPart.CFrame.lookVector
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so... shift lock? rexhawk 222 — 4y
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Youl could trying accessing the players character and then using vector3 to make the rotate with a loop if you mean in a literal way dakanji123 97 — 4y

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Answered by 4 years ago

To fix the script you wrote do this instead.

char.HumanoidRootPart.Orientation = char.HumanoidRootPart.Orientation - char.HumanoidRoot.CFrame.lookVector
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