Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
1

[SOLVED] How to union or generally reshape parts with scripts?

Asked by
Benbebop 1049 Moderation Voter
5 years ago
Edited 5 years ago

I was wondering how I could do 3D imprints in snow/mud and I was told to negate the body from the snow. Problem is I have no idea how to do that with scripts, I doubt it's even possible and it would most likely be way too performance heavy. If you have a possible way to resolve my initial question as well that would be accepted. Must be done INGAME generated by the player.

0
It needs to happen ingame, generated by the player. Benbebop 1049 — 5y
0
all you need is SubtractAsync() DeceptiveCaster 3761 — 5y
0
will it cause lag? And if so how could I remedy that? Benbebop 1049 — 5y
View all comments (5 more)
0
it should not cause lag DeceptiveCaster 3761 — 5y
0
Ok thanks, i'll look into making a script with that. Benbebop 1049 — 5y
0
Is there a way to decrease the quality of the imprint, it would make it look better, decrease server load and prevent hitting the maximum triangle counts on union. Benbebop 1049 — 5y
0
Bro it would barely lag stop slippery sloping programmerHere 371 — 5y
0
Im more worried about reaching the maximum triangle count. Benbebop 1049 — 5y

Answer this question