function Intermission() for test1 = 10, 0, -1 do test2 = Instance.new("Hint", Workspace) test2.Text = "Intermission (" ..test1.. ")" wait(1) game.Workspace.Message:remove() end end function Start_Game() if #game.Players:GetChildren() >= 2 then h = Instance.new("Hint", Workspace) h.Text = "Hello, and welcome to MrSmenryBackups' Tournament!" wait(5) game.Workspace.Message:remove() else h = Instance.new("Hint", Workspace) h.Text = "There must be 2 or more players to start!" wait(5) game.Workspace.Message:remove() end end Intermission() Start_Game()
Whenever the message is removed, I want the script to loop starting at the intermission. I tried the while true do loop and that didn't work. How would I do this?
Well... You made a "game.Workspace.Message:Destroy()" even though you made a hint... So I think if you added while true after that it should work.