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Why My GUI Is Not Showing Up When Clicking Test? Please Need Help I Really Need Help With It

Asked by 4 years ago
local DataStore = game:GetService(("DataStoreService"):GetDataStore("Daily Rewards")

local hourWait = 24

local possibleRewards = {10,15,20,5,5,5,5,5,5,5,5,5,5,5,100,250}


game.Players.PlayerAdded:Connect(function(player)

    local leaderstats = Instance.new("Folder")
    leaderstats.Name = "leaderstats"
    leaderstats.Parents = player

    local coins = Instance.new ("IntValue")
    coins.Name = "Coins"
    coins.Parent = leaderstats

    local timeNow= os.time()

    local data

    pcall (function()
        data = DataStore:GetAsync(player.UserId.."-dailyReward")
        print ("Getting Data")
    end)

    if data ~= nil then
        --Returning player to the game

        local timeSinceLastPlay = timeNow - data -- Number in sec since the last reward was claimed

        print ("Time since last claim"..timeSinceLastClaim)

        if (timeSinceLastClaim / 3600) >= hourWait then
            --They are eligible for a reward
            local reward = possibleRewards [math.random(1,#possibleRewards)]
            game.ReplicatedStorage.ShowDailyReward:FireClient(player,hourWait,reward)
            local connection 
            connection = game.ReplicatedStorage.ClaimReward.OnServerEvent:Connect((function(triggeringPlayer)
                if triggeringPlayer == player then
                    print ("Reward Claimed")
                    player.leaderstat.Coins.Value = player.leaderstat.Coins.Value + reward
                    DataStore:SetAsync(player.UserId.."-dailyReward",os.time())
                    connection:Disconnect()
                end
            end)
        else
            print("Player is uneligible right now")

        end

    else
        --New player
        print("New player")

    end

end)


game.Players.PlayerRemoving:Connect((function(player)
    local data
    pcall(function()
        data = DataStore:GetAsync(player.UserId.."-dailyReward")
        print ("Getting the Data")
    end)

    if data ==nil then
        -- New player
        pcall((function()
            local timeVal = os.time()
            DataStore.GetAsync(player.UserId.."dailyReward")
        end)
        print("Saved because you are a new player")
    end
end)
-----------------------
-----------------------
game.ReplicatedStorage.ShowDailyReward.OnClientEvent:Connect(function(hourToNextReward,rewardAmount)
    script.Parent.Enabled = true
    script.Parent.Frame.Comeback.Text = "Come back in "..hoursToNextReward.."hours for your next reward"

    script.Parent.Frame.Claim.MouseButton1Click:Connect(function()
        game.ReplicatedStorage.ClaimReward:FireServer()
        script.Parent.RewardNotice.Text = "You got "..rewardsAmount.."Coins"
        script.Parent.RewardNotice:TweenSizeAndPosition(UDim2.new(0.6,0,0.15,0),UDim2.new(0.5,0,0.5,0))
        script.Parent.Frame.Visible = false
        wait(1.5)
        script.Parent.RewardNotice:TweenSizeAndPosition(UDim2.new(0,0,0,0),UDim2.new(0.5,0,0.5,0))
        wait(1.5)
        script.Parent.Enabled = false
        script.Parent.Frame.Visible = true
    end)

end)

i dont know where is the problem and i have the remote event in rep storage so please i need a help btw its 2 scripts

0
I think the problem is that the GUI is not enabled when you are making the frame visible. Just simply get rid of line 91 and everything should work fine. killer08932 149 — 4y

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