I tried making my own script. But it din't work. :( My script is:
-- This is a local script! local playerService = game:GetService("Players") local TEAMS = game:GetService("Teams") local localPlayer = playerService.LocalPlayer script.Parent.Touched:Connect(function(hit) if hit == localPlayer then if localPlayer.team == TEAMS:FindFirstChild("A team name") or TEAMS:FindFirstChild("Another team name") or TEAMS:FindFirstChild("High Level") then -- The team names are right. script.Parent.CanCollide = false wait(0.5) script.Parent.CanCollide = true else print("Not a allowed in!") end else print("Something went wrong. ¯\(°_o)/¯") end end)
If you can either help me correct the script or give me something to read/script, please help me. - Toby
Okay, so here is what I suggest. Putting a LocalScript into StarterPlayerScripts and adding this script.
-- This is a local script! local playerService = game:GetService("Players") local TEAMS = game:GetService("Teams") local localPlayer = playerService.LocalPlayer local Part = game.Workspace.Part --Make a variable for the part here that you want touched. Part.Touched:Connect(function(hit) local Humanoid = hit.Parent:FindFirstChild("Humanoid") if (Humanoid ~= nil) then if localPlayer.Team == TEAMS:FindFirstChild("A team name") or TEAMS:FindFirstChild("Another team name") or TEAMS:FindFirstChild("High Level") then -- The team names are right. Part.CanCollide = false wait(0.5) Part.CanCollide = true else print("Not a allowed in!") end else print("Something went wrong. ¯\(°_o)/¯") end end)
I hope this helping you out!
A LocalScript will only run Lua code if it is a descendant of one of the following objects:
A Player’s Backpack, such as a child of a Tool A Player’s character model A Player’s PlayerGui A Player’s PlayerScripts. The ReplicatedFirst service
Other than that other answers should be ok.
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