When calling TweenPosition in script it doesnt call, Why? (fixed)
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5 years ago Edited 5 years ago
Error does not happening on output so theres a script:
01 | I:TweenPosition(UDim 2. new( 0.356 , 0 , 0.459 , 0 )) |
02 | l:TweenPosition(UDim 2. new( 0.367 , 0 , 0.459 , 0 )) |
03 | o:TweenPosition(UDim 2. new( 0.382 , 0 , 0.459 , 0 )) |
04 | v:TweenPosition(UDim 2. new( 0.4 , 0 , 0.459 , 0 )) |
05 | e:TweenPosition(UDim 2. new( 0.416 , 0 , 0.459 , 0 )) |
06 | e 2 :TweenPosition(UDim 2. new( 0.444 , 0 , 0.459 , 0 )) |
07 | v 2 :TweenPosition(UDim 2. new( 0.461 , 0 , 0.459 , 0 )) |
08 | e 3 :TweenPosition(UDim 2. new( 0.476 , 0 , 0.459 , 0 )) |
09 | r:TweenPosition(UDim 2. new( 0.498 , 0 , 0.459 , 0 )) |
10 | y:TweenPosition(UDim 2. new( 0.517 , 0 , 0.459 , 0 )) |
11 | t:TweenPosition(UDim 2. new( 0.54 , 0 , 0.459 , 0 )) |
12 | h:TweenPosition(UDim 2. new( 0.557 , 0 , 0.459 , 0 )) |
13 | i:TweenPosition(UDim 2. new( 0.58 , 0 , 0.459 , 0 )) |
14 | n:TweenPosition(UDim 2. new( 0.597 , 0 , 0.459 , 0 )) |
15 | g:TweenPosition(UDim 2. new( 0.621 , 0 , 0.459 , 0 )) |
17 | I:TweenPosition(UDim 2. new( 0.492 , 0 , 0.459 , 0 )) |
18 | l:TweenPosition(UDim 2. new( 0.492 , 0 , 0.459 , 0 )) |
19 | o:TweenPosition(UDim 2. new( 0.492 , 0 , 0.459 , 0 )) |
20 | v:TweenPosition(UDim 2. new( 0.492 , 0 , 0.459 , 0 )) |
21 | e:TweenPosition(UDim 2. new( 0.492 , 0 , 0.459 , 0 )) |
22 | e 2 :TweenPosition(UDim 2. new( 0.492 , 0 , 0.459 , 0 )) |
23 | v 2 :TweenPosition(UDim 2. new( 0.492 , 0 , 0.459 , 0 )) |
24 | e 3 :TweenPosition(UDim 2. new( 0.492 , 0 , 0.459 , 0 )) |
25 | r:TweenPosition(UDim 2. new( 0.492 , 0 , 0.459 , 0 )) |
26 | y:TweenPosition(UDim 2. new( 0.492 , 0 , 0.459 , 0 )) |
27 | t:TweenPosition(UDim 2. new( 0.492 , 0 , 0.459 , 0 )) |
28 | h:TweenPosition(UDim 2. new( 0.492 , 0 , 0.459 , 0 )) |
29 | i:TweenPosition(UDim 2. new( 0.492 , 0 , 0.459 , 0 )) |
30 | n:TweenPosition(UDim 2. new( 0.492 , 0 , 0.459 , 0 )) |
31 | g:TweenPosition(UDim 2. new( 0.492 , 0 , 0.459 , 0 )) |