In some VR games you can run a controller along the walls of your rooms so that when you get close to the wall it will warn you. Is it possible in Roblox? I know that you can track the VR headsets position, but imagine asking a player to run their headset along the wall. Sounds kind of weird to me. And say I got the shape of their room, how could I make it so that only when you get close the wall it shows up to you?
Also is there a way to enable VR mode as a developer without a VR headset?
I've found a solution to my problem.
HeadScale = 1 Cam = workspace.CurrentCamera Cam.HeadScale = HeadScale local cfRH = VRService:GetUserCFrame(Enum.UserCFrame.RightHand) RightHand.CFrame = (Cam.CFrame*CFrame.new(cfRH.p*HeadScale))*CFrame.fromEulerAnglesXYZ(cfRH:ToEulerAnglesXYZ())