[UPDATE] I know you're there, BlueTaslem. You should know.
[LETTER TO BLUETASLEM] Dear BlueTaslem, GetSporked said that my question "dont take no BlueTaslem", he also claims, after somebody said "LOL, BlueTaslem is god", GetSporked replied saying "I'm your god now ;)". Do not allow this violent sporker take your place as god. Not a violent spork, capinbuilda
I tried this:
1 | script.Parent.Parent:Destroy() |
assuming that it would destroy the frame, therefore deleting the script to make it run. Got any ideas?
1 | game.Players.PlayerAdded:connect( function (plr) |
2 | wait( 5 ) |
3 | plr.PlayerGui.GuiName.FrameName.Visible = false |
4 | end ) |
This dont take no blue taslem.
1 | game.Players.PlayerAdded:connect( function (plr) |
2 | wait( 5 ) |
3 | plr.PlayerGui.GuiName.FrameName.Visible = false |
4 | end ) |
You'll have to figure out the "Viewed once" thing but Ik how to basically delete a screenGui.
If you have screen Gui
with things attached to it simply put if
(Viewed more than once script) than
1 | screenGui:Destroy() |
If you have a frame
with screenGui
than simply put
1 | screenGui:Destroy() |
2 | frame:Destroy() |
And just to be fair if you want, I have a small small small idea of what the whole script would look like but I am not a expert.
1 | if -- Place viewed more than once script here |
2 | then |
3 | screenGui:Destroy() |
4 | frame:Destroy() |
Idk when a end
needs to be properly used but you might put end)
Just a thought.
I AM NOT A EXPERT THIS IS JUST FROM SIMPLE KNOWLEDGE