How would I be able to make an event happen if a player were to look at something? An example would be like a player looking at a picture that causes their vision to blur, etc.. Would this deal with LookVectors or something?
Yes, ClickDetectors
have an event that triggers when the mouse is hovered over the object.
local Click = -- your ClickDetector -- function Click.MouseHoverEnter:Connect(function() -- Your Code when the player is looking at it -- end) function Click.MouseHoverLeave:Connect(function() -- Your Code when the player looks away from it -- end)