I'm making a simulator game and I need to define a Number Value called Strength in a folder called leaderstats in a normal script and not a local script. How do I define a certain players leaderstats folder and Strength Number Value?
It's a simple as:
01 | -------Server Script |
02 |
03 | local Players = game:GetService( "Players" ) |
04 |
05 |
06 | Players.PlayerAdded:Connect( function (Player) ------Connect A function when A player Joins The Game |
07 | if Player then |
08 | local leaderstats = Instance.new( "Folder" , Player) ----Create a new Folder |
09 | leaderstats.Name = "leaderstats" ---- Give it a Name |
10 | local NumberValue = Instance.new( "NumberValue" , leaderstats) -----Create a Value |
11 | NumberValue.Name = "NumberValue" --- Give it a Name |
12 | end |
13 | end ) |