I'm sorry for the constant asking, but this script is so close to being done. It's literally right there.... But the problem is it wont even run, so there has to be atleast 1 problem.... Here's the script, I hope someone can help me out by telling me the error in the script, and maybe fixing it?
--I edited as best I could, but I could not understand most of the coding/what you were trying to do, so I edited what I thought you were trying to do repeat wait(0)until game:FindFirstChild("Teams") local NumPlayers = 2 --Change this to the number of players needed local A = game.Players local A1 = "This service is unavailable, please wait until 1 more player joins..." local A2 = "Welcome to the official meadows sfing game" local A4 = "5" local A3 = "The amount of players is successful, and the game will be starting in" .. A4 .. "Seconds.." local A5 = "Teaming players..." local A6 = "Blue team has won" local A7 = "Red team has won" local BlueTeam = game.Teams:WaitForChild("BlueTeam") local RedTeam = game.Teams:WaitForChild("BlueTeam") local redplayers = 0 local blueplayers = 0 local M = Instance.new("Message") local TimeForLoop = .5 --This will loop the script every .5 seconds local players = 0 local GameRun = false function fixTeams() BlueTeam:Clone().Parent = game.Teams -- Whats 'clones[1]'? RedTeam:Clone().Parent = game.Teams -- Whats 'clones[2]'? end function checkSpectators() spectators = 0 for _, player in pairs(game.Players:GetChildren()) do if player.TeamColor == game.Teams.Spectators.TeamColor then spectators = spectators + 1 if(spectators >= NumPlayers) then BlueTeam:Destroy() RedTeam:Destroy() wait(3) end end end end function findwinner() for _, player in pairs(game.Players:GetPlayers()) do if player.TeamColor == BlueTeam.TeamColor then players = blueplayers + 1 wait(5) if blueplayers == 0 then print("Blue team has lost") M.Text = A7 elseif player.TeamColor == RedTeam.TeamColor then players = redplayers + 1 if redplayers == 0 then print("Red team has lost") M.Text = A6 end end end end end function StartGame() if GameRun then fixteams() checkspectators() findwinner() end end while wait(TimeForLoop)do if A.NumPlayers >= NumPlayers then GameRun = true StartGame() else GameRun = false print("There's not enough players in the game for the game to start.") repeat wait(0)until A.NumPlayers >= NumPlayers end end
You made redteam = blueteam or whatever. I just posted that on your other one...