local model = script.Parent local toucher = model.Detector local label = model.Display.SurfaceGui.Status local screen = model.Display local BillboardGui = Instance.new("BillboardGui") local Text = Instance.new("TextBox") local inuse = false toucher.Touched:Connect(function(hit) if game.Players:GetPlayerFromCharacter(hit.Parent) and not inuse and not hit.Parent.Head:FindFirstChildOfClass("BillboardGui") then inuse = true local player = game.Players:GetPlayerFromCharacter(hit.Parent) for i = 0, 0 do label.Text = 'AUTHORIZING' label.TextColor3 = Color3.fromRGB(255, 239, 201) screen.Warning.PlaybackSpeed = 2.3 script.Parent.Display.Color = Color3.fromRGB(255, 239, 201) model.Glow.Color = Color3.fromRGB(255, 239, 201) model.Glow.PointLight.Color = Color3.fromRGB(255, 239, 201) screen.Warning:Play() wait(0.3) label.Visible = false wait(0.65) label.TextColor3 = Color3.fromRGB(255, 239, 201) script.Parent.Display.Color = Color3.fromRGB(255, 239, 201) model.Glow.Color = Color3.fromRGB(255, 239, 201) model.Glow.PointLight.Color = Color3.fromRGB(255, 239, 201) label.Text = 'AUTHORIZING' screen.Warning.PlaybackSpeed = 2.3 screen.Warning:Play() wait(0.3) label.Visible = false wait(0.65) screen.Stab:Play() end wait(1) label.Visible = true screen.Warning.PlaybackSpeed = 4 label.TextColor3 = Color3.fromRGB(107, 255, 66) script.Parent.Display.Color = Color3.fromRGB(0, 255, 0) model.Glow.Color = Color3.fromRGB(0, 255, 0) model.Glow.PointLight.Color = Color3.fromRGB(0, 255, 0) ----GUI label.Text = 'NANOCHIP INJECTED' BillboardGui.Name = "AuthorizeTag" BillboardGui.Parent = hit.Parent:WaitForChild("Head") BillboardGui.Active = true BillboardGui.Adornee = hit.Parent:WaitForChild("Head") BillboardGui.Size = UDim2.new(40, 40, 1, 1) BillboardGui.StudsOffset = Vector3.new(0, 3, 0) Text.Name = "Text" Text.Parent = BillboardGui Text.BackgroundColor3 = Color3.new(0, 0, 0) Text.BackgroundTransparency = 1 Text.BorderColor3 = Color3.new(0, 0, 0) Text.Size = UDim2.new(1, 1, 0.699999988, 0) Text.ClearTextOnFocus = false Text.Font = Enum.Font.SourceSans Text.MultiLine = true Text.Text = "AUTHORIZED | " .. hit.Parent.Name Text.TextColor3 = Color3.new(0.517647, 1, 0) Text.TextScaled = true Text.TextSize = 14 Text.TextStrokeColor3 = Color3.new(1, 1, 1) Text.TextWrapped = true Text.TextYAlignment = Enum.TextYAlignment.Top ----GUI screen.Warning:Play() wait(0.25) screen.Warning:Play() wait(0.25) screen.Warning:Play() end wait(5) inuse = false end)
This is used to mark players, but whenever they touch it, a billboard gui gets created which is intended. But if I do it to someone else, the player who touched it before loses the tag, and the new player gets it. What's the problem?
Well, what it seems like is that the adorned of the billboard UI is being set to the player. Try making the GUI instead then when it’s ready to be used. Use a remote event to trigger a local script inside the GUI. And make sure to enable the GUI from the local script