Does it have to do with: Cash1 Cash2 Cash3 Cash4 (Max value Cash4)
Here you are:
game.Players.PlayerAdded:Connect(function(player) local leaderstats = Instance.new("Folder") leaderstats.Parent = player leaderstats.Name = "leaderstats"--Make sure it's named "leaderstats" else it won't work --Creating the 1st value (Cash1) local cash1 = Instand.new("IntValue") cash1.Parent = leaderstats cash1.Name = "Cash1"--Name it whatever you want cuz the name of the stats is this --Creating the 2nd value (Cash2) local cash2 = Instand.new("IntValue") cash2.Parent = leaderstats cash2.Name = "Cash2"--Name it whatever you want cuz the name of the stats is this --Creating the 3rd value (Cash3) local cash3 = Instand.new("IntValue") cash3.Parent = leaderstats cash3.Name = "Cash3"--Name it whatever you want cuz the name of the stats is this --Creating the 4th value (Cash4) local cash4 = Instand.new("IntValue") cash4.Parent = leaderstats cash4.Name = "Cash4"--Name it whatever you want cuz the name of the stats is this end)
You must add this SCRIPT (not localscript) in game.ServerScriptService.
You see those variables at line 7, 12, 17 and 22? you can change them to whatever you want, cuz it will not be the name of the stat. They are variables. But if you change those variables, make sure to change the following two lines too! Example: If you change the name of the variable at line 7 to "Money", then you MUST change the variables at line 8 and 9 to "Money" too.
I hope this helped!